Large City: Boke Vudreshsobtíhw

Boke Vudreshsobtíhw

Boke Vudreshsobtíhw
Example Tauran architecture.
StateDaland
ProvenceKrièvlùji̊ La Provence
Sub ProvenceZègifoù County
RegionǏhtě Yazyu Woods
Founded1154
Community LeaderLord Tregese
Area72 km2 (28 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation2236 m (7335 ft)
Average Yearly Precipitation279 cm/y (109 in/y)
Population17026
Population Density236 people per km2 (608 people per mi2)
Town AuraTruename Magic
Naming
Native nameBoke Vudreshsobtíhw
Pronunciation/ˈvudreʃ/ /ˈsobtɪ̞w/
Direct Translation[petal] [deaf]
Translation[Not Yet Translated]

Boke Vudreshsobtíhw (/ˈvudreʃ/ /ˈsobtɪ̞w/ [petal] [deaf]) is a temperate Large City located in Zègifoù County, Krièvlùji̊ La Provence, within the Daland.

The name Boke Vudreshsobtíhw is derived from the Sylvin language, as Boke Vudreshsobtíhw was founded by Shèbrêth, who was culturaly Tauran.

Climate

Boke Vudreshsobtíhw has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Boke Vudreshsobtíhw receives an average of 279 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Vudreshsobtíhw covers an area of nearly 72 km2 (28 mi2), and an average elevation of 2236 m (7335 ft) above sea level.

Overview

Boke Vudreshsobtíhw was founded durring the late 13th century in winter of the year 1154, by Shèbrêth. The establishment of Boke Vudreshsobtíhw was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Boke Vudreshsobtíhw's construction back out of the project. Shèbrêth pushed on reguardles, and Boke Vudreshsobtíhw was finished, but starts off as a terible place to live.

Boke Vudreshsobtíhw was built using the conventions of Tauran durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Boke Vudreshsobtíhw is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Boke Vudreshsobtíhw is buildings are arranged arround a network of premissive cobblestone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Boke Vudreshsobtíhw, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Boke Vudreshsobtíhw's Relic of the World That Was are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Boke Vudreshsobtíhw has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Boke Vudreshsobtíhw long.

Civic Infrastructure

Boke Vudreshsobtíhw possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Boke Vudreshsobtíhw has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Vudreshsobtíhw has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Vudreshsobtíhw. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Vudreshsobtíhw's parks.

Boke Vudreshsobtíhw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Vudreshsobtíhw.

Boke Vudreshsobtíhw has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Vudreshsobtíhw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Vudreshsobtíhw has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Vudreshsobtíhw has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Vudreshsobtíhw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Vudreshsobtíhw has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Vudreshsobtíhw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Vudreshsobtíhw's public wards, blessings, and other arcane systems.

Boke Vudreshsobtíhw has an Millitary Academy which trains military officers and specilists.

Boke Vudreshsobtíhw possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Vudreshsobtíhw's grid is powered by a boiler and turbine based power plant.

Boke Vudreshsobtíhw's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Vudreshsobtíhw has a first rate hospital which caters to anyone in need of long term medical care.

Boke Vudreshsobtíhw has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Boke Vudreshsobtíhw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Vudreshsobtíhw's natural decorations nor waterways.

Boke Vudreshsobtíhw has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Vudreshsobtíhw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Vudreshsobtíhw has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The law within Boke Vudreshsobtíhw is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.

Boke Vudreshsobtíhw's bank was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Boke Vudreshsobtíhw snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Ghoul near Boke Vudreshsobtíhw are known to be almost tame, such that they can be put to domestic use.

Boke Vudreshsobtíhw's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves creating small tokens to channel Augury energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 31
  • Farmers: 46
  • Farm Laborer: 77
  • Hunters: 63
  • Milk Maids: 46
  • Ranchers: 21
  • Ranch Hands: 54
  • Shepherds: 46
    • Farmland: 68444 m2
    • Cattle and Similar Creatures: 4256
    • Poultry: 51078
    • Swine: 3405
    • Sheep: 170
    • Goats: 34
    • Horses, Mounts, and Beasts of Burden: 1702

Craftsmen

  • Arms and Toolmakers: 34
  • Blacksmiths: 37
  • Bookbinders: 21
  • Buckle-makers: 21
  • Cabinetmakers: 43
  • Candlemakers: 63
  • Carpenters: 54
  • Clothmakers: 48
  • Coach and Harness Makers: 17
  • Coopers: 43
  • Copper, Brass, Tin, Zinc, and Lead Workers: 22
  • Copyists: 16
  • Cutlers: 14
  • Fabricworkers: 39
  • Farrier: 148
  • Furriers: 11
  • Glassworkers: 63
  • Gunsmiths: 38
  • Harness-Makers: 16
  • Hatters: 33
  • Hosiery Workers: 12
  • Jewelers: 19
  • Leatherwrights: 41
  • Locksmiths: 16
  • Matchstick makers: 27
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 21
  • Paper Workers: 23
  • Plasterers: 23
  • Pursemakers: 27
  • Roofers: 18
  • Ropemakers: 17
  • Rugmakers: 15
  • Saddlers: 29
  • Scabbardmakers: 39
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 16
  • Soap and Tallow Workers: 54
  • Tailors: 109
  • Tanners: 21
  • Upholsterers: 23
  • Watchmakers: 23
  • Weavers: 51
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 25
  • Butchers: 41
  • Chandlers: 46
  • Chicken Butchers: 47
  • Entrepreneurs: 17
  • Fine Clothiers: 46
  • Fishmongers: 44
  • Florists: 10
  • Potion Sellers: 28
  • Resellers: 94
  • Spice Merchants: 23
  • Wine-sellers: 37
  • Wheelwright: 25
  • Woodsellers: 16

Service workers

  • Bakers: 89
  • Barbers: 75
  • Coachmen: 23
  • Cooks: 65
  • Doctors: 37
  • Gamekeepers: 27
  • Grooms: 15
  • Hairdressers: 56
  • Healers: 46
  • Housekeepers: 51
  • Housemaids: 94
  • House Stewards: 46
  • Inns: 16
  • Laundry maids: 33
  • Maidservants: 58
  • Nursery Maids: 30
  • Pastrycooks: 60
  • Restaurateur: 68
  • Tavern Keepers: 65

Specialized Laborer

  • Ashworkers: 23
  • Bleachers: 15
  • Chemical Workers: 10
  • Coal Heavers: 35
  • In-Town Couriers: 39
  • Long Haul Couriers: 38
  • Dockyard Workers: 32
  • Gas Workers: 8
  • Hay Merchants: 13
  • Leech Collectors: 49
  • Millers: 38
  • Miners: 34
  • Oilmen and Polishers: 25
  • Postmen: 42
  • Pure Finder: 21
  • Skinners: 54
  • Sugar Refiners: 9
  • Tosher: 26
  • Warehousemen: 65
  • Watercarriers: 39
  • Watermen, Bargemen, etc.: 51

Skilled Laborers

  • Accountants: 21
  • Alchemist: 25
  • Clerk: 34
  • Dentists: 17
  • Educators: 44
  • Engineers: 23
  • Gardeners: 17
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 21
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 24
  • Civil Clerks: 36
  • Civic Iudex: 18
  • Consultants: 11
  • Exorcist: 38
  • Fixers: 19
  • Kami Clerk: 33
  • Landlords: 34
  • Lawyers: 21
  • Legend Keepers: 29
  • Militia Officers: 154
  • Monks, Monastic: 53
  • Monks, Civic: 60
  • Historian, Oral: 39
  • Historian, Textual: 20
  • Policemen, Sheriffs, etc.: 38
  • Priests: 85
  • Rangers: 22
  • Rat Catchers: 25
  • Scholars: 27
  • Spiritualist: 32
  • Slayers: 9
  • Storytellers: 69
  • Military Officers: 63

Cottage Industries

  • Brewers: 47
  • Comfort Services: 60
  • Enchanters: 18
  • Herbalists: 18
  • Jaminators: 58
  • Needleworkers: 54
  • Potters: 27
  • Preserve Makers: 53
  • Quilters: 26
  • Seamsters: 100
  • Spinners: 56
  • Tinker: 17
  • Weaver: 44

Artists

  • Actors: 18
  • Architects: 6
  • Bards: 27
  • Costumers: 10
  • Dancers: 20
  • Drafters: 10
  • Engravers: 13
  • Fine Furniture Carpenters: 8
  • Glaziers: 17
  • Inlayers: 16
  • Musicians: 60
  • Painters, Art: 8
  • Playwrights: 18
  • Sculptors, Art: 14
  • Wood Carvers: 54
  • Writers: 60

Produce Industries

  • Butter Churners: 54
  • Canners: 53
  • Cheesmakers: 58
  • Ice Merchants: 7
  • Millers: 32
  • Picklers: 27
  • Smokers: 21
  • Stockmakers: 19
  • Tobacconists: 25
  • Tallowmakers: 35

6507 of Boke Vudreshsobtíhw's population work within a Foundational Occupation.

10009 of Boke Vudreshsobtíhw's population do not work in a formal occupation, but do contribute to the local economy. 510 (3%) are noncontributers.

Points of Interest

Boke Vudreshsobtíhw has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Boke Vudreshsobtíhw was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Boke Vudreshsobtíhw lost 148 people, 333 livestock, and 45 buildings. The conflict ended after roughly 47, when members of Boke Vudreshsobtíhw's militia enacted an operation to capture a particular enemy war supplies intact. The operation was complicated by aggravated civilians, who cause problems for the militia for a host of reasons. The conflict ended with pitched battle between both forces, which ended in a stalemate for Boke Vudreshsobtíhw's forces. The war is remembered in legend by Boke Vudreshsobtíhw's bards, historians, and legend keepers.

History